Wipeout
That was my first game project, done in 3 months during a course about game programming. It's a simple clone of the game Wipeout.
It was done under Windows 2000 with Visual Studio 6.0. The rendering engine uses OpenGL in inmmediate mode and a very simple culling algorithm (render current track chunk and the nearest ones before and after). The meshes are stored in a simple and standard format: ASE. For collision detection I have used coldet and FMOD 3.73 for sound. The sound effects are downloaded from a variety of web sites and background music is the song Set Your Controls from Arjen Anthony Lucassen's Star One.
Screenshots
Demo
You can download the demo for Windows. You need OpenGL and a sound card to get it working. Tested on a P3 700 with Windows 2000 and an Nvidia GeForce 4 MX.Controls
WASD: move the ship
Space bar: shoot
Esc: exit the game